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The Pain Barrier - Manipulating Your Opponent
Joe Beevers
Feb 9, 2007

Finding the Low Cards in Omaha Hi/Lo
Mike Matusow
Jan 15, 2007

Looking at the Long-Term
Erik Seidel
Jan 6, 2007

Playing Small and Medium Pairs in Seven-Card Stud
Perry Friedman
Dec 29, 2006

Playing Aces in PLO
Andrew Black
Dec 21, 2006

Playing in Australia
Mark Vos
Dec 15, 2006

Playing Mixed Games
Jennifer Harman
Dec 7, 2006

Pot-Size Manipulation
Gavin Smith
Nov 30, 2006

Betting out of Position
Gus Hansen
Nov 20, 2006

How a Pro Thinks Through a Hand
Team Full Tilt
Nov 13, 2006

Cash Equity at the Final Table
Rafe Furst
Nov 6, 2006

Getting Beyond Your Cards
Perry Friedman
Oct 30, 2006

The Mindset of a Winner
Kristy Gazes
Oct 23, 2006

Balancing Poker and Life
Clonie Gowen
Oct 16, 2006

Play More Pots
Erick Lindgren
Oct 9, 2006

Heads-Up vs Multi-Way Hands in Omaha Hi/Lo
Andy Bloch
Oct 3, 2006

Playing Big Slick in Deep Stack Tournaments
Paul Wolfe
Sept 25, 2006

Breaking Out of Your Comfort Zone
Ben Roberts
Sept 18, 2006

Playing Cap Games
Howard Lederer
Sept 11, 2006

From No-Limit to Limit
Richard Brodie
Sept 4, 2006

Check-Raising on Draws
Steve Brecher
August 28, 2006

Betting the River with Marginal Hands
Andy Bloch
August 21, 2006

Learning from Allen Cunningham
Jay Greenspan
August 14, 2006

Acknowledging Mistakes
Team Full Tilt
August 7, 2006

Playing the Main Event
Gus Hansen
July 31, 2006

Managing the Short Stack
Mark Vos
July 24, 2006

Playing Pot-Limit Tournaments
Rafe Furst
July 17, 2006

Red for a Day
Brian Koppelman
July 10, 2006

A Big Stack Mistake at the 2006 WSOP
Phil Gordon
July 3, 2006

Winning Poker - It's About More Than Money
Ben Roberts
June 26, 2006

Seventh Street Decisions in Seven-Stud
Keith Sexton
June 19, 2006

Big Blind Play in Limit Hold 'em
Jennifer Harman
June 12, 2006

Firing the Second Bullet
Greg "FBT" Mueller
June 5, 2006

Fourth Street Decisions in Seven Stud
Keith Sexton
May 29, 2006

Finding Your Inner Maniac
Greg "FBT" Mueller
May 22, 2006

Beware the Min Raise
Phil Gordon
May 15, 2006

Playing Bottom Two Pair
Rafe Furst
May 8, 2006

The Other Danger in Slow Playing
Howard Lederer
May 1, 2006

Why I Prefer Cash Games to Tournaments
Huckleberry Seed
April 24, 2006

Early Tournament Play
David Grey
April 17, 2006

Bad Position, Decent Cards
Howard Lederer
April 3, 2006

Inducing a Bluff
Layne Flack
March 27, 2006

Back to Basics
David Grey
March 20, 2006

Representing a Bluff
Huckleberry Seed
March 13, 2006

Viewer Beware
Howard Lederer
March 6, 2006

When Passive Plays
Chris Ferguson
February 27, 2006

Book Smarts vs. Table Smarts
Erik Seidel
February 20, 2006

Playing with John D'Agostino
Jay Greenspan
February 13, 2006

On Cavemen and Poker Players
Ben Roberts
February 6, 2006

Small-Pot Poker
Gavin Smith
January 30, 2006

Tips From Tunica
Andy Bloch
January 23, 2006

How Big a Bankroll?
Team Full Tilt
January 16, 2006

Thoughts on Omaha-8
Jennifer Harman
January 09, 2006

In Defense of the Call
Gavin Smith
January 02, 2006

Stepping Up, Stepping Down
Kristy Gazes
December 26, 2005

Playing a Big Draw in Limit Hold 'em
Chris "Jesus" Ferguson
December 19, 2005

Know Your (Table) Limits
Paul Wolfe
December 12, 2005

Getting Started in Stud-8
Jennifer Harman
December 05, 2005

What's Your Starting Hand Really Worth?
Steve Brecher
November 28, 2005

Big Slick: A Slippery Hand
Rafe Furst
November 21, 2005

Bad Cards or Bad Plays?
Team Full Tilt
November 14, 2005

Strategies for Short-Handed Limit Hold 'em
John D'Agostino
November 7, 2005

Taking on a Short-Handed No-Limit Game
John D'Agostino
October 31, 2005

What I learned at the WSOP
Jay Greenspan
October 24, 2005

Back to the Drawing Board
Perry Friedman
October 17, 2005

It's Not Easy Being Green. Or Is It?
Team Full Tilt
October 10, 2005

Texture Isn't Just For Fabric
Phil Gordon
October 3, 2005

Know Your Opponent; Own Your Opponent
Paul Wolfe
September 26, 2005

How Bad are the Beats?
Steve Brecher
September 19, 2005

Third Street in Seven Stud
Perry Friedman
September 12, 2005

Flopping a Monster
Richard Brodie
September 6, 2005

Our Favorite Poker Books
Team Full Tilt
August 30, 2005

Holding On To Your Winnings
Aaron "GambleAB" Bartley
August 22, 2005

No-limit by the Numbers
Andy Bloch
August 15, 2005

Chip Sandwich
Phil Gordon
August 8, 2005

Sizing Up Your Opening Bet
Chris Ferguson
August 1, 2005

So You Wanna Go Pro
Rafe Furst
July 25, 2005

Dealer, Leave the Bets in Front of the Players.
Greg Mascio
July 18, 2005

Not Playing By The Book
Phil Gordon
July 11, 2005

Playing Two or More Tables at Once
Erick Lindgren
July 4, 2005

How To Win At Tournament Poker, Part 2
Chris Ferguson
June 27, 2005

How To Win At Tournament Poker, Part 1
Chris Ferguson
June 20, 2005

Specialize At Your Peril
Howard Lederer
June 13, 2005

Common Mistakes
Phil Gordon
June 6, 2005

Don't Play a Big Pot Unless You Have a Big Hand
John Juanda
May 30, 2005

Ask And Ye Shall Receive Part II
Erick Lindgren
May 23, 2005

Ask And Ye Shall Receive Part 1
Erick Lindgren
May 16, 2005

Should I Stay Or Should I Go
Jennifer Harman
May 9, 2005

Keep Your Toolbox Well Stocked
Chris Ferguson
May 2, 2005

Why I Leave My Sunglasses And iPod At Home
Howard Lederer
April 25, 2005

In Pot Limit...
Clonie Gowen
April 11, 2005

The Script
Phil Gordon
April 4, 2005

A Way To Approximate The Odds
Clonie Gowen
March 21, 2005

Sit N Goes Made Easy
Howard Lederer
March 14, 2005







POKER TIP: 3
Just A Few Things When Playing Razz

Jennifer Harman
March 28, 2005

The rules:

For those of you who aren't familiar with Razz, it is a game played like 7-card stud. The twist is that in Razz, the worst hand wins. Straights and flushes don't count for anything, but pairs are bad. Aces are always low cards. A five-high (or wheel -- remember that straights don't count against you) is the worst -- or I should say the best -- possible hand for this game. A-2-3-4-5.

Starting hands:

When playing this game, it's important that you start with 3 little cards. You shouldn't play with any card bigger than an eight in your hand. But there are two exceptions to this rule.

1. You have a nine showing when the hand is dealt, everyone else's up card is bigger than a nine, and you have two low cards in the hole. In this case, you have the best starting hand.

2. You are in steal position with a baby showing, and the remaining player (or even the remaining two players) has a big card showing. You can often raise in this spot to steal the antes regardless of what your hole cards are. If somearticle calls, you hope that their next card (fourth street) is a big card and yours is a baby. If your opponent catches a baby and you catch big, you should let it go. There's no point in continuing with the bluff.

Tracking cards:

Are your cards dead? This is another important thing to know when playing Razz. What do I mean by 'dead card'? A dead card is a card that is no longer in the deck. You know this because you have seen it in someone else's hand. Keeping track of the dead cards allows you to know how many of the remaining cards can hurt you, and how many will improve your hand. For example: your first three cards are 2-5-8. There are seven other players in the game, and their upcards are: 2, 5, 8, 8, 2, 7, J. Remember that pairs are bad in Razz. Fortunately, many of the cards that will pair you are in other players' hands, or 'dead'. Now suppose your opponent is holding 7-3-A. He needs a lot of the cards that are on the board (dead) to make his hand. The cards you need to make your hand are still available. In this situation, you are a little more than a 56% favorite. By tracking cards, you can more accurately make decisions based on your real equity at any given time.

Jennifer Harman
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